Halo 2 Legendary Walkthrough: Mission 8 – Sacred Icon

Halo 2 Legendary Walkthrough: Mission 8 – Sacred Icon
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subjects converge here bringing you the
new schedule legendary fredy eighth mission immediately to campaign sacred
icon now i’m gonna make a special note about
this mission undersea right now i’m well aware that you can skate every single
encounter in this mission up until the very end rates as a hundred thousand
years slow that said not even going to bother just saying if
you want to fight this fight already know that you can spend everything uses person boxing hierarchies did come out using rewards within our grasp body weight rope we wish to express markers are bruce
reconditioning the card with a radical step recent events have made and the scandal
longer india sink ratio radio decision counsel projects potted leads have threatened to resign quit icons because of this exchanger we or was the new projects these are trying to find or all of us even as the humans and i a latent really
appreciated action lots of one of the state and read
grabbed our hearts with green putting side outside we’ve renewed our faith in the prophecy
that other dreams would be found and see however faith has the reporting hey you know coupon in waiting will rush through that start propelling all
wherever you are on the back uh… would stop these rages research for one month old and with and with appropriate military we tried the
oracle with questions and with clarity immigration action or
omission pete you will do anything to surface of the
ring and retrieve the secret dot com which without problems salvation for all and the integrates journey workstations restricting the which could lead to our road trip who grip who owns it the demands of you word victory review article michael milken’s
there may have a couple traces of effective
weapons here i prefer to all possible rifles which
can find in this weapon scream another option is the carbine which is
great against unskilled sentinels but class against shielded sent tool for us arrivals however are great against both shielded
sentinels and on children sandals which is why her program another possible
option great ad blasting samples out of the
year with that overcharged and consign but it was unavailable very quickly another note about this mission for
those of you who haven’t actually plated on legendary you actually have to shoot those
kristen’s on heroic and legendary you don’t have the option to press exco that’s only uneasy in okay so as far as the combat goes it’s
actually very sad just last all the sentinels and the
samples owners with the tool plasma rifles the to samples open at one time you never know which to
its gonna be cd that i think this is for the samples search keep your eyes open for those who
break the white to s and then waddell cabinet is that the facility we private constantly redeploy sentinel reinforcements can
dave there is no open to to the area people will be more to justice one more
sentinels all the two have been destroyed it won’t give us one
more samples and then you can move on this serious plays out the exact same
way as the first one there’s just a couple more
samples waters i believe there’s five and then you have to runs in the jackal
as allies should keep watching for those tubes
opening and then last all the samples in order to s st it’s safely here is in the last three rooms blast
all the samples of old toots with your google plasma rifles most of this is just the improvising not relief that for the only advice i would give is that
samples waters priority actual sentinel unless of course you’re getting really
chewed up which case activator active camel in school k three or the same here just keep blasting
sentinels in circles on is because plasma rivals the big scary thing that that crime is
talking about is the enforcer in the next one m you really don’t need to worry that much
about here allies on live they aren’t that
hopeful and even if you do get them through this
route they’re just going to get off the literate and by the end for certain
extra christ’s extract expect sc yes shit st i’d like to do this room by taking out for the samples and sent
most waters first then focusing on you see i switched to the carbine and that’s for two reasons the sample sparse dismantled pretty far away and you need
a longer-range weapon into a possible rifles feet other reason i prefer the
carbine this area is that a full-blown parentals is because i’d like to see what’s left of the charge from those
doors last to take down here or surplus and finished with the
sentence now their bars three unused plasma rifles in the area lake instead of picking those up to take
down the enforcer i prefer to use the last of the two that
i started with and then i can carry to for one hundred percent plasma rifles
into the next area so and note about enforcers while they will kill you very quickly if
they’re bullets or missiles content they’ve really good at the long as you stay on the move they’ve really shouldn’t clothes and
promise to you you can see means none of the other side of mostar
sorrowful selena happens you need to take out a couple of
the samples in the area so that it will call for reinforcements it’ll open a couple years most
foreigners to provide the forces so this of course means that you should
then proceed to destroy them by shooting them three times with your carbine now if i mentioned before that the parties against shielded sentinels but that’s not a problem for this area
because none of the samples will be shields sold once told the sentinel spotters are
taking no many take out the last of the sentinels electrical plus rifles last the hell out of that before
certainly i’d like to take out the latest first
just because it gives me some of how much bandits have inflicted on it and then once they’ve both been knocked
off cosmonauts flask a lot of it until a false it really should take that long leftward pulls once before sir staking out then offered
locks yet three exception he can find to unused plaza rifles back
here by these dead britannica runs so swap out your nearly completed ones and then when you’re ready hit the
button and enjoy the view die k this section you hard introduced height needed testable demanded the cuban combat it also introduces a much faster
testable bodies angelou sentinel beans and
they’re about twice as strong fortunately for this room there’s enough sentinels andean you pretty much do not have to fight the
condo for it’s so that’s what i would recommend we used to be right not to usually combat forest because you really
don’t have the powerful weapons to deal with instead blood in the senate fight
amongst each other procedures kick off the sandals and the senate
responders just like you’ve been doing now the difficult part about picking off the sentinels is
gonna be taking out the majors in general fees bestie more than one at a time or elsewhere although sometimes that’s not possible which case you use your tactic him a
little anyway your active handled here is actually more useful
defense of it’s austin’s i sometimes jokingly leave me alone but the properly using you need to stay
on the move because even if you disagree keep shooting where they saw u_-mass so
if you’re in that position where they saw you they’re gonna shoot so the safest funds can be pissed at least some only the sandals what i’d like to give activate my active
camel stick my head out overwhelms waters blasted the files brightness reason why i’d like to you rifles this section previously more close quarters last section most of the senate are going to be shielding and as i said before department against shield it sounds once you’ve destroyed all the set most foreigners and the remaining you’ll get a check feasible by down or sentinel majors will float in from
the door you need to leave through need to take them out before you can go
after the enforcer so once again are recommended right insurances might stay in place here i’m
actually kind of panicking at the moment because i think that the wrong weapons csn two different simultaneous and i
don’t have a middle-class bristles tactical find them a once you take out all four central
majors blast the hell out of you it’ll probably keep into account quicker
than the first one because taking damage from combat forms now master everything is said and done i recommend grabbing a battle rifle and
assembled the plasma rifles are great against
sentinels but their crap against combat forms and that’s mostly what you’re
going to be fighting in this section the best way to kill a human forcefully energy source you don’t have one bill next best option you’re next best option used to kill them with headshots the problem is their headshot area is not where you would think it would be not on their head and it’s not on there best way i can describe riverhead shot
is defeats on building left and that’s there last night left it’s basically on the side of the world this section is actually more height really think it should be because you cannot destroy combat form by bungee really really screwed up here any takes attacks to destroy a dead that many melee attack status cannot go around and destroyed bodies mailing which means that section forms for texts to read it they will revive any combat foreign bodies that haven’t
been destroyed highly recommended cannot believe i just said duets and sehr actually have to decide replacements for the past no longer have available their craig against and their actually half decent against
sentinels people hiding recommend battle rifle or a magnet headshots since cairo stations that i have to
wielded to use a messy weapons i feel that i was little there is a right to dual wield u_n_ asking why is displayed both of them at the same
time and then when your clip runs empty the right way is to spray one-at-a-time and alternates this way you’ll never be caught with their pants
down while you’re reloading already without either way there’s going
to be a plunge of waves combat forms that spawned from those fans believe it or not actually not infant deep freeze for a set number of times milstar and that means that the strategy we use
in the previous room worry shoot all the samples waters to
hit the floor of the site doesn’t applies save yourself a great deal of trouble
here might not using the same supporters ill keep redeploying sentinels which
will serve as a pretty effective distractions to keep the float off your
back if you need to run away in addition to that there will be at least a few combat force with shotguns easiest way did i hear is to get shot the kill ranges lakeview use a shotgun sometimes you can even point-blank bring when it comes out form uses a shotgun against you they can kill you one-shot kill up to a bell went to your twenty five feet away that’s why you want to keep the
sentinels alive so that they’ll deal with it now a lot of times when he told combat built rapport fragment made or two have selenium flag-burning and theoretically he could
use those against the combat forces the problem here is that human combat
forms forty x dreams fast time failed notice the grenadines went away
from before it goes off he wanted anything field anyway once the combat forms starts
falling you can kill the rest of the samples of
the samples any weapon you really want to uh… i’d highly recommend at least joaquin for a short time because sometimes of the above when one of them some dead calm performance time demonstrating worst-case scenario
here where you cannot find a shotgun what when the flood stops wanting all the weapons that they’ve dropped on
the ground wool d sports and that’s the reason why all the time once you’re ready to move on grab
yourself tool that send cheese with the battle rifle secondary if you’re bala rights was running on an
old places with the facts can now this section is for easier to you just completed no matter how doesn’t it it’s gonna be and i felt twenty that’ll revives them so what you want to
do his kill them with headshots from the
battle right four magnum and featured two lessons and use them to destroy the infection
forms k if yes haven’t acquired a shotgun up to this
point uh… this is where you get one grabs the shotgun three loaded and that
i highly recommend your secondary to be dual magnum switch it finds might be for
the ride elected toss a couple fragrant it’s here
to destroy all those instructions forms over there it also get the comment forms tension
and milstar running towards you about bunch of these guys are gonna have
shot so i recommend taking them out from range would be that the battle rifle or mechanisms their too fast and it’s never a good idea to try to use
a shotgun hospital with fight on legendary okay then that said he recommends using magnets saving your shotgun for when you get
overwhelmed and remember like i said before only fire one of your magnum seven alternate remote so they could never caught with
your pants down reloading what i’m doing here is that i’m not sure
if there are any neft some just firing a shot to make some
delays and if there are any nafta i would immediately see red blips on my
most of them sprinting towards me when you get the checkpoint a bunch of
combat forms are going to spawn in front of you and this time sentinels are getting into
the fray from your right stuff i find sentinels tend to make things than to actually be helpful or useful so i just take them out first and then i
go out painting this before you come back leisure shotgun pick it up close and personal at some point carriers up ahead so at that point i recommended wiring either do a lesson fees were sent
home taking up all the infection forms before
they can revive too many combat forms not apologize for fucking around a
little bit here i saw that read blip on my radar and i thought it was a combat form up
above me so i spend a little time trying to wait for it to jump down turns out it
was just a little inspection form a more the same here this can be a bunch
of combat forms a bunch of the murder and shot and sand magnum sorry sticking out pick it up now here is a nightmare scenario an
actor cannot believe they didn’t die here comment form with a shotgun sprinting to
write forming that happens to activate your active
camels field making out on the guarantee that you will s more carriers here switched will essentially is to take out
all these section for seems to be done ride ra camera right there’s going to be another group dot
com that forms in terror for security i’d like to start with the coupled with
the aids and then all you can take out the rest
with the shotgun where they do a lesson cheese and here it is a prime example of the usefulness of alternate week this is the correct way to do a wheeled
essentially okay now that everything’s died down
watch how many melee attack cid takes to destroy a single combat form when i
don’t have the source let’s try that again maybe that was just
a fluke well not a fluke twenty-two mainly attacks on legendary anyway when you’re ready to move on to
grab yourself do essentially synar’s much analicia confined for them this is this ki this route please he recently to the room when you first hardware hartley says make your own little you have a bunch of sentinels and as enforcer and budget summit the major difference between this room
and the one before that is that you don’t coarser isn’t middle-of-the-road hovering overhead this yet so the strategy use is very similar take a all the samples in the senate
waters with through less energy and if those dramatic and uh… you know
it’s uh… this time if you exceed an elite provoked the
slide into attacking the it’s no big deal but if you got a shot put together all the samples that are there initially
which is pending and then the samples waters will open
thank you gene if you need it you can find some shot
down and it’s something like this happens where your fighting the sentinels and a
combat forms attacks you just activate your active camo around
way descend also deal with the combat form and then you can get away well within a few feet picking up samples of our nation’s just keep moving
so that means kid k and then once there’s no more samples of
combat forms the area rather send morphine and shoot the legs off the enforcer actually have to destroy right because there’s a raucous water in the
next area that you can use to finish it off which is what i’m going to be but
you do need to weaken it by shooting and snags offer us is gonna take three
rockets graphic watering question once you’ve shot pool exhausting for sir
you can either find residencies that you dropped grabbed her sentencing the thing about the central thesis that
gives you much more range then yes they consume samples varies very quickly
you’ll need to be constantly replace in addition to that is simply not fun to fight more than one shielded sent with the sentinel key k three and hard or same thing here is the four keep the samples and sent most bonner
swiss you get some of the with the to listen to use whichever you
prefer annex hai if you have been destroyed the enforcer it will follow you over to this area but not the only there’s a rocket launcher down here that
you can use to send a signal it only comes with two shots but it shouldn’t take any more we’re k sticks when the area’s clear head over here and grabbed the to
magnanimous to replace your sanity fl nobody’s area is very challenging they can also be a lot of fun since
there aren’t really any infection or carrier for human combat forms for now uh… and you can see them all with
headshots from magnus the only real danger here wanted to comment seven o’clock welcome back not being able to see tire missions we too dark for not having
flashlight e there right generally like to take up the
position because for the most part dole run right
as you from this quarter that it’s easier to shoot them out again if you get overwhelmed post breakup shouted up we don’t need essentially is for now
this was actually mistaken and ridiculed blackmun’s but you will later on because carreer
forms an infection forms are going to enter the fray right and remember alternate your remote
seeing ever get caught removing this is a web hubbell i we use a very
occasionally because it gives me the magnum for the combat forms any tests and she’s for the carrier and
infections daily problems devoting the magna now when that happens you’ll need to
break out the shotgun character or group just be aware that some combat forms are gonna jump down
from above and carrier for singer in in in wrote them brother band them board gold the this area please tell the almost the
exact same way as the previous one except now you need comment form sent to
the fray finally you have accessed plasma rivals just remember though that the plasma
rivals are for destroying sent certain no fluid again the there right then it’s pretty common to run on shotgun
ammo for this part and said no that there’s a full shot
here where you can pick up hamel parade for the leave me alone but actually that was critical of your for the same here more combat forms
close human immunity more sentinels uh… but there are no carrier forms here so kill combat forest with head shots
from the mac nuns then you can take up the sentinels either with licensees
possible rifles are sent now higher there’s animals dash over here with
shotgun magnanimous and she handle but usually by the time you reach it the
aerial declare usually i try to keep these guides
professional thailand fucking here an energy source feel free to do your happy dance you
have an energy sort now is also a couple plasma rifle story
about ground so i just like to grab those k a without the soared this part would normally because you have a bunch of unique combat forms one of the nastiest tricks bungee
several infinitely responding infections you can take uh… combat forms out from
a distance of the far behind make sure you destroy their bodies will be revived whenever you’re ready to move on grab a fresh energy sort of her here and cool plasma levels from the
weapons-grade this car is pretty easy just use the
energy soared today so to combat forms and the plasma rifles on the infection
in carrier forms is going to be about before you need to drop pods into next
you tend to frosted in my experience i’ve only ever been
able to save we have found that most rd the weapons that the for what’s going on
with no random here one thing though energy source activity rayl by this first wrote a bunch of combat forms are gonna
spawned over here yet the grenades out this can be at shotgun over there friday so you don’t get any worse here is also going to be one with a rocket
launchers get away from iraq so that you don’t once you take out most of the unusual
group you can finish off the rest of the sword e pretty used robertson disparate usual has been compromised we
must do what we tried the gloves before and commanders wanted from the room
lotion to review as long as you’ve got to sort through
this party really doesn’t matter what your secondary weapon is i’ve picked up
a rocket launcher you can shotgun organized plasma a so more the same here take these guys
out with your sword and then meet up with the spec ops
commander on the east hurts over here by this boot
camp the best way to handle this in connor is
to keep them offer those her it’s away those threats of classic thirty
it’s very similar to what i did it harvard what are you doing it so with those stationary tourists
display your allies will actually fight on foot
rather than hopping on hand and they’ll actually be kind of useful your primary goal is to get as many of them or at least
energy sources a lot of times this is easier said than
done because the weapons that the combat sports club some kinds of also-rans sometimes you’ll
get known are fantastic tidied here i would not work i aren’t plainly historic with a shotgun
and rocket launch instead this almost did not work so i would recommend for holding on to
sort and only harming your allies with swords if you’ve got a extras on the other hand it is nice many of them have soared when the page than with melee attacks they’ll make laid back into town and you should know mainly is damn near useless against
combat forms especially when the computer controlled aoi now and the advantage of yousendit
rocket launcher is that you’ve got a lot of splash damage and you’ll actually
just lloyd bodies with it the disadvantage is that a lot of time
to get your allies ticket a few really desperately can go with
dual house rifles but i wouldn’t recommend it
because it’s fixed on lot shots takedown combat form something else i also wouldn’t recommend don’t arm these guys with the rocket
launchers their just benefit themselves the spec ops commander it’s over one is
invincible but the other two balloon ones are not
anyone as many of them alive as possible him uh… the national anthem speakers here after
the phantom rights usually that involves uh… mopping up a
couple infection forms may be a combat former too just checked your radar to see if
there’s any

you know you can just activate the 4 switches on the first gondola to take out the enforcer automatically right?

When dealing with the human flood forms.Why not shoot off the arms because I understand that if you shot off the whip arm, only, they can still melee with the arm without the gun in their hand.

I think SMGs became my favourite weapon in Halo 2 after watching this walkthrough. It's amazing how useful they can be on legendary when there's nothing else to use.

Always wondered why I couldn't open to pistons on Heroic but I could on Normal. I just assumed I was imagining that you could open them last time I played but now I know so thanks. I wonder why they changed it, seems like an odd thing to do since opening or shooting pistons isn't exactly the most skill necessary thing in the game to do…

Started a playthrough of halo 2 on legendary, I have never played a halo game on legendary but I decided to give halo 2 a shot, I told my self I wouldn't look up a guide and up to this point I hadn't… But this mission was too much, thank you for the amazing walkthrough it helped sooooo much

Hokiebird, I don't know any other strategies for the sacred icon mission, but what I do know to conserve your ammo, is to just melee the Pistons, If you did not know that yet.

hokiebird! G'day from Australia! thanks so much for your walkthroughs, been playing halo since 2003 and I still love it; and I'm 20 haha. Just dusting off the xbox and playing it on legendary and your walkthroughs are an excellent help! Cheers dude

I got tired of the flood and skipped the final two rooms before you get the word using cammo. If only I got a sword or the shotgun was as useful as in Combat evolved.

at 17:25, doesn't it make more sense to bring duel plasma rifles and the battle rifle instead of the sentinels penis I mean the sentinal "beam" which you dot even use. Having duel plasma rifles means you don't need to use duel pieces of crap to kill sentinal s

I like that you don't skip parts and actually play it out most walkthrough skip parts I try to kill everyone gives you more feeling of accomplishment

as i watched this video for the section at 17:38, i just let them kill each other and holly crap the flood are all dead… no for the sentinels

The sentinel beam is far and away the best weapon to use in this level. Not only is it great at taking out flood, sentinels, and sentinel spawners, but it can also destroy flood bodies and sentinels are so plentiful you'll never run out of ammo.

Hey Hokie, this is just my opinion, but I think it's better to have all your allies enter the enforcer fight so they can distract the enforcer long enough for you to be able to destroy all the sentinel spawners in the room, then deal with the enforcer.

I think the role infection forms played in Halo 2 was the best… instead of Halo CE where they were just a small, annoying enemy, they can revive dead combat forms, instead of them randomly getting up. In Halo 3, the real-time infections were kinda neat, but quickly became annoying once you realized you cannot destroy uninfected bodies. ESPECIALLY on Legendary.

Dude you are so poised all the time, it's quite impressive. I bought the MCC on Xbox One, so some things on that version of Halo 2 are different, but these videos are amazingly helpful. Hopefully you get paid well for this stuff, you deserve it!

Big thing, hokie, I know you killed the first enforcer just to show that anyone can kill it, but it's actually best to just take out the initial pylons right off the bat with short bursts of the dual plasma rifles. The enforcer self-destructs and enemies stop spawning in the room, making the encounter a lot easier and a lot faster to complete the mission on legendary.

I like how in Heroic or Legendary the game really stops holding your hand. My brother or sister or cousins hated having to shoot the pistons in Sacred Icon on the harder difficulties. I guess Bungie just wants the player to be more proactive in getting through the level. I hated Jak 3 because it gave you tips and tricks and it baby sat you. Halo games don't coddle you on Legendary. They downright beat it into your head that you have to take cover and use the Elite combo or die quickly.

Usually I try to keep my guides professional but, hallah-fucking-luyah finally an energy sword.

My favorite part of the vid! <3

I used to be an asshole and put the living grunts and jackals on the moving platform around 12:42 and stay behind and watch them fight the flood

hey hoke just outta curiosity do the shields on the sential majors recharge after a certain period of time like the shields for the elites and the chief?

I was able to get my allies passed the first enforcer but they were quickly overwhelmed by the flood in the next area

7:54 That Carbine is glitched and has 100 Rounds+, probably should dump the old one and grab that one.

EDIT: I fucked up, ignore this.

Hey everyone want to now where the flood heads are it's beneath their neck just to make it easier for yea

ugh the 4 corner locks platform is gonna be annoying. quick fast movements nah fam I could barely handle regret. Stupid game keeps making my character wak backwards at the most important of times and the only way to stop it is to spam the pause button (esc) and even then it keeps dong it.

I got so unlucky and couldn't find the battle rifle after the gold sentinal area… carbine time 🙁

could you arm the jackal with your carbine and then pick up one of the brutes carbine? Also can you arm the elites with carbines and plasma rifles instead of the energy sword and make that an effective strategy? can you also use the neddelers instead of the duel plasma rifles after killing the first enforcer?

When the flood combat forms stop spawning the weapons they drop despawn. Well now I'm gonna walk up to every dying enemy and check his weapon from now on.

Anyone have that Return To Castle Wolfenstein feeling when playing this mission cuz I have that vibe something is going pop and kill ye instantly?

54:30 I honestly thought those were black spec ops elites since they dropped. Like orbital drop pods. Like the Halo 2 gameplay demo reveal.

47:20 THIS IS WHY A CAME HERE FOR. THATS a soundtrack that scares you, the way those instruments play are JUST BEAUTIFUL. The shitty remastered version doesn't scare you the first Time i heard it i was SOO disapointed.

It's ironic that Chief, with his flashlight, gets the jackal sniper levels, while Arbiter, with his cammo, gets the dark levels.

IDK if you know that if you pick up ANY of the brutes carbines, it gives you more ammo than usual (108 I believe), surpassing the usual ammo limit overall. This applies to needlers you find on the corpses as well. Plus in the next level, you can find human weapons that surpass the ammo limit as well (like the BR, SMG, etc.). This doesn't work for weapons that uses battery however

Who else watching because they never played halo 2 and they playing mcc because they are stuck on this mission after defeating the big senital not knowing where to go

you can only save 3 of the4 elites near the end when you get outside (at the bridge) because the furthest elite has no shield. I managed to save him (stuck the carrier form) but his shields never recharge so he gets killed instantly by infection forms. Someone forgot to fully install his Armour before joining battle. Shows how rushed their attack is.

You don’t need to destroy the bodies you just need to shoot off both arms. Infection forms won’t revive bodies with no arms

funny when i last beat h2 on legendary i actually took tartarus' advice and it did work not easy tho lol best advice a brute ever gave me

I found the sentinel beams were an effective strategy against both the sentinels and the enforcers, because you can just replace them infinitely from sentinels you kill with it. That, and the damage was surprisingly decent even against the shielded ones, and from very long range. It was shit against the Flood though ironically

Im playing halo 2 for the first time and I was having trouble on where to go so thanks a lot man! All the other runs of this level just skipped everything but I wanted to go through the whole thing since it's my first time. You're a big help

If you shoot all four panels on that first Gondola, it automatically kills the sentinels and the enforcer.

Also sentinel beams deal with enforcers far faster than plasma rifles

"Bungie really screwed up here". At what? Making the most feared species in known existence difficult?

Right okay. Halo 3 flood are made of paper.

Hey hokie. I usually take out the sentinel spawners and the sentinels. Then I shoot the barriers. Then that kills the enforcer.

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